Learn a production workflow to creating stylized female characters, working with art direction, and several time-saving techniques for modeling, UV layout, texturing, and material and shader setup. Contains over 6.5 hours of project-based training for artists learning the artistic processes of creating stylized females as seen in animated feature films
قیمت : قیمت کلیه محصولات را می توانید در فایل اکسل ( قابل دانلود ) ملاحظه نمائید
( محصول شماره ۱۳۵۶ )
be used in a multitude of applications.
Contains 2 hours of project-driven training - Perfect for intermediate artists.
Popular highlights include:
* Global Illumination Overview
* Understanding Photons in mental ray
* Emitting Photons from Various Light Sources
* Controlling Photon Energy
* Controlling Decay Rates
* Altering Photon Color Attributes
* Separating the Effects of Direct Lighting
* Separating the Effects of Indirect Lighting
* Tuning Global Illumination Scale
* Tuning Global Illumination Radius
* Tuning Global Illumination Accuracy
* Photon Tracing with Transparent Surfaces
* Global Illumination Photons Maps
* Global Illumination with Final Gather
* Using the Map Visualizer
* Global Illumination Overrides
* Photon Interaction with Maya Materials
* Photon Interaction with mental ray Materials
قیمت : قیمت کلیه محصولات را می توانید در فایل اکسل ( قابل دانلود ) ملاحظه نمائید
( محصول شماره ۱۳۵۵ )
Learn a how to create dynamic simulations and effects with creative projects and practical examples using particles, fields, soft bodies, and rigid bodies. Contains over 5 hours of project-based training and guides artists new to dynamics step-by-step through a proven approach to generating effects and simulations efficiently.
Popular highlights include:
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Introduction to Particle Systems
Understanding Rigid Body Simulations
Overview of Dynamic Fields
Setting up Simulations
Particle Instancing
Rendering Particles with Maya Hardware
Software and Hardware Render Buffer
Fire Effects
Smoke Effects
Lightning
Fireworks
Explosive Effects
Attaching Particles to Curves
Creating Soft Body Effects
Colliding Particles with Surfaces
Rigid Body Simulations with Weighted Objects
Particles Interaction with Rigid Bodies
قیمت : قیمت کلیه محصولات را می توانید در فایل اکسل ( قابل دانلود ) ملاحظه نمائید
( محصول شماره ۱۳۵۴ )
Digital-tutors: Creating Digital Humans (Vol3:UV and Texture , Vol2:Shading and Rendering )
در پست شماره 1348 شما را با دو مبحث اول این مجموعه عظیم آشنا کردیم . در اینجا به دو مبحث بعدی یعنی " تکستچرینگ و UV Mapping" و همچنین " سایه زنی و رندرینگ" مسلط خواهید شد .
قیمت : قیمت کلیه محصولات را می توانید در فایل اکسل ( قابل دانلود ) ملاحظه نمائید
( محصول شماره 1353 )
Establish a solid foundation and learn flexible rigging methods, various rigging and character setup tools, and the essentials of building animator-friendly controls in Maya. Contains over 6 hours of project-based training for aspiring rigger and setup artists.
Software: Maya 8 and up (Maya 2008 required to open project files)
Run Time: 6 hrs. 22 min., 3 discs
قیمت : قیمت کلیه محصولات را می توانید در فایل اکسل ( قابل دانلود ) ملاحظه نمائید
( محصول شماره 1352 )
Learn a time-saving workflow to Maya nCloth, techniques for realistic results, and creative practices for a multitude of cloth simulations. Contains over 3 hours of project-based training and guides artists step-by-step through the powerful capabilities of the Maya Nucleus technology. Perfect for artists new to nCloth.
Software Requirement: Maya 8.5 and up (2008 required for project files)
Run Time: 3 hrs. 37 min., 2 discs
قیمت : قیمت کلیه محصولات را می توانید در فایل اکسل ( قابل دانلود ) ملاحظه نمائید
( محصول شماره 1351 )
Learn a production workflow to layout, set dressing, and time-saving techniques for modeling, texturing, and scene development. Containsover 3 hours of project-based training and guides artists step-by-step through a proven approach to story-telling with set dressing, designing with art direction, and processes of building natural sets and environments as seen in animated feature films.
Using References in Set Design
Creating a Natural Layout
Story-telling Through Layout
Working with Art Direction
Creating Foliage with Paint Effects
Placing Models with geometryPaint
Displacing Geometry with Height Maps
Working with Issues of Scale
Rigging Props
Animating Props
Modeling Natural Objects and Props
Adding Procedural Texture
Adding mental ray Shaders
Painting Placement/Texture Guides
Importing Artwork
Scene Management
قیمت : قیمت کلیه محصولات را می توانید در فایل اکسل ( قابل دانلود ) ملاحظه نمائید
( محصول شماره 1350 )
Learn critical modeling techniques and a production workflow to creating clean topology, working within polygon restrictions, and building from reference art. Containsover 5 hours of project-based training for artists learning the creative processes of modeling characters for next-generation games.
include :
Blocking-in Form
Primitive Modeling
Adding Muscle Definition
Modeling in Symmetry
Working within Polygon Budgets
Checking Silhouettes for Appeal
Critiquing Models with Paint-overs
Creating Efficient Geometry
Reducing Model Resolution Manually
Strategically Adding Detail
Creating the Illusion of Detail
Building to Reference Art
Checking Models at Multiple Scales
Creating Useful Topology
Simplifying Shapes
Working with Multiple Pieces
Extruding Geometry to Add Detail
Building Tubes and Pipes with Curves
Combining Vertices with Merge
Quickly Adding Geometry with Bridge Tool
قیمت : قیمت کلیه محصولات را می توانید در فایل اکسل ( قابل دانلود ) ملاحظه نمائید
( محصول شماره 1349 )
Digital-tutors: Creating Digital Humans (Vol1:Volume&Muscle , Vol2:Detailing )
در این مجموعه بسیار ارزشمند مایا شما را با دو مبحث اول یعنی " حجم بدن و عضله " و " جزئیات " در قالب 8 سی دی آشنا می کنیم . مباحث بعدی به مرور در فروشگاه قرار خواهند گرفت
Learn a production workflow to UV layout and texture mapping and time-saving techniques to create realistic humans from reference. Contains over 6 hours of project-based training for artists learning the technical and artistic processes of creating digital doubles for use in Film and Games.
Popular highlights include:
Resolution Considerations
Using UVLayout from Headus
UV Layout in Maya
UV Snapshot
Reference Images as Texture Base
Blending Multiple Images
Warping Textures to Fit UV Layout
Color Correcting Texture Sections
Blending Seams
Blending Between Multiple Maps
Texturing NURBS Surfaces
Adding Realism to Hair with Transparency Maps
Creating Procedural Eyes
Creating Eyelashes with Transparency
Troubleshooting UV Seams
Moving Details with Photoshop Tools
قیمت : قیمت کلیه محصولات را می توانید در فایل اکسل ( قابل دانلود ) ملاحظه نمائید
( محصول شماره 1348 )
Learn a production workflow to creating vehicle rigs with emphasis on cartoon performance, squash and stretch rigging techniques, and the principles of building solution-based rigs for easy animation.
Containsover 8 hours of project-based training for setup artists and animators learning the processes of creating intuitive cartoon rigs with animator-friendly controls. Perfect for experienced artists.
Popular highlights include:
Creating Customized Tools
Squash and Stretch Tools
Custom Tools for Pinning Objects
Maintaining Volume with Squash& Stretch
Creating MEL Scripts
Creating Illusion of Weight on Tires
Automating Follow-through in Antenna
Automating Revolving Lights
Intuitive Control for Steering Wheel
Rigging with Non-linear Deformers
Rigging Doors and Windows
Automating the Car Idle
Setting up Proxy Meshes
Adding a Smooth Node Switch
Creating Control Objects
Attaching Vehicles to Motion Paths
Binding to Lattices
Creating Exhaust Sputter
قیمت : قیمت کلیه محصولات را می توانید در فایل اکسل ( قابل دانلود ) ملاحظه نمائید
( محصول شماره 1347 )