ش | ی | د | س | چ | پ | ج |
1 | 2 | 3 | 4 | 5 | 6 | |
7 | 8 | 9 | 10 | 11 | 12 | 13 |
14 | 15 | 16 | 17 | 18 | 19 | 20 |
21 | 22 | 23 | 24 | 25 | 26 | 27 |
28 | 29 | 30 |
یکی از آموزشهای بی نظیر و کاملا حرفه ای شرکت CG tutsplus که این آموزش شامل 7 روز آموزش و بیش از 15 ساعت را در بر می گیرد . این آموزش در محیط نرم افزار تری دی مکس می باشد که شما را با ساخت یک وسیله بنام gear hobbing machine آشنا می کند که با دقت زیاد ریز جزئیات این وسیله نمایش داده می شود . توضیحات کامل و بیشتر که در این 7 روز آموزش می توانید ببینید را در ادامه مطلب مطالعه بفرمائید .
قیمت محصول : 1200 تومان
( محصول شماره 1706 )
نحوه خرید از فروشگاه و دریافت لیست آخرین بروز رسانی
Day 1 (Published Feb 2nd 2011)
Today we are very excited to kick off day one of a brand new multi-part tutorial series from new Cgtuts +
author Martin Kostov. The ‘Soviet Machine’ is a high poly modeling tutorial for 3Ds Max. Throughout this
amazing series, Martin will show you how to create accurate, highly detailed objects with almost no
measurements. Using only several reference images. This is a great and easy to follow tutorial for both
beginner and intermediate 3ds Max users alike. We know you’re going to love it!
Day 2 (Published Feb 8th 2011)
Today Martin Kostov brings us Day 2 of his popular ‘Soviet Machine’ tutorial series. In today’s post Martin
continues working towards the completion of the high poly model by creating the machine’s detailed center
section. The ‘Soviet Machine’ is a high poly modeling tutorial for 3Ds Max. Throughout this amazing series,
Martin will show you how to create accurate, highly detailed objects with almost no measurements. Using only
several reference images. This is a great and easy to follow tutorial for both beginner and intermediate 3ds
Max users alike. So let’s continue …
Day 3 (Published Feb 17th 2011)
Today Martin Kostov brings us Day 3 of his popular ‘Soviet Machine’ tutorial series. In today’s post Martin
continues working towards the completion of the high poly model by finalizing the machine’s cutters and
front elements, as well as beginning work on some of the machine’s smaller detail pieces. The ‘Soviet
Machine’ is a high poly modeling tutorial for 3Ds Max. Throughout this amazing series, Martin will show you
how to create accurate, highly detailed objects with almost no measurements. Using only several reference
images. This is a great and easy to follow tutorial for both beginner and intermediate 3ds Max users alike.
So let’s continue …
Day 4 (Published Feb 23rd 2011)
Today Martin Kostov brings us Day 4 of his popular ‘Soviet Machine’ tutorial series. In today’s lesson,
Martin continues to add many of the smaller elements that make up the machine’s detailed exterior and motor
base. The ‘Soviet Machine’ is a high poly modeling tutorial for 3Ds Max. Throughout this amazing series,
Martin will show you how to create accurate, highly detailed objects using only a few reference images. This
is a great and easy to follow tutorial for both beginner and intermediate 3ds Max users alike!
Day 5 (Published Mar 3rd 2011)
In this lesson, the author adds details of the motor car and the top of the machine. In great detail all the
talking.
Day 6 (Published Mar 11th 2011)
Martin Kostov’s “Soviet Machine” series is nearing completion, today Martin is back with day 6 where he’ll
continue working towards the model’s completion by finalizing many of the elements found on the machine’s
rear section. The ‘Soviet Machine’ is a high poly modeling tutorial for 3Ds Max. Throughout this amazing
series, Martin will show you how to create accurate, highly detailed objects using only a few reference
images. This is a great and easy to follow tutorial for both beginner and intermediate 3ds Max users alike!
Day 7 (Published Mar 21st 2011)
Today Martin Kostov brings us the 7th and final day of his epic ‘Soviet Machine “tutorial series. In the
final two videos Martin guides us through the completion of the high poly machine by adding the finishing
touches to this amazing model. As a bonus, Martin has also included a video covering the materials and
lighting setup used for the final render. Let’s jump in and get started