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'Body Mechanics and Animation in Maya: Lifting Heavy Objects' - an interactive guide to learning body mechanics and character animation techniques and the newest release in a growing library of interactive training for emerging digital artists. 'Body Mechanics and Animation in Maya: Lifting Heavy Objects' provides over 6.5 hours of project-based training for both new and experienced animators seeking to create believable animations with life and personality.
"Learning proper body mechanics in an essential component of successful animation and creating believable characters," said Sandip Patel, director of global business. "Animators and artists learning animation and experienced in animation will learn an array of helpful techniques and methods of which they can incorporate into their workflow for faster and greater results," added Patel.
Highlights from 'Body Mechanics and Animation in Maya: Lifting Heavy Objects' include: exploring the body mechanics of a heavy lift, animating to show believable weight and tension, proper timing and spacing using rhythm, working with storyboards, pose to pose method, adding arcs, adding follow-through, overlapping for fluid motion, exaggerating poses for appealing movement, graph editor, weighted tangency & free tangent weights, modifying tangents, editing timing of actions with character sets, animating the body in sections for efficiency, animation hot keys, timesaving character animation and object checklist, and additional lessons developed to teach artists proper body mechanics for animation.
قیمت : قیمت کلیه محصولات را می توانید در فایل اکسل ( قابل دانلود ) ملاحظه نمائید
( محصول شماره ۱۱۲۱ )